This list excludes the majority of games credited to EA's subsidiaries (e.g. EA Vancouver, Visceral Games, DICE, etc.) and second-party studios (Ozark Softscape, Bullfrog, others). Other Ports of Entry posts will cover them later.
Unknown lead platform:
Chuck Yeager's Advanced Flight Trainer
First released for PC on June 1987
Released for C64 on October 1987
Ported to Apple II on November 1987
Released for Macintosh on July 1988
Released for PC-88 on 1988
PC-first development seems likely given the earlier release, but it could still be a conversion from an early C64 build. Tandy/EGA modes only use 4 colors, weirdly, though composite supports 16. The Yeager photo is much higher quality in the C64 version.
The PC code is the baseline for the Apple II conversion, even though C64 is 6502-based.
Jordan vs Bird: One on One
Released for Commodore 64 in December 1988
Released for PC in 1988
Ski or Die
Released for Amiga, Commodore 64, & PC in 1990
Ported to NES in 1990 by Konami
Amiga does seem to have a more natural color palette than PC, but overall they look very similar. C64 is noticeably chunkier.
Space Hulk
Released for Amiga & PC in 1993
The PC version uses 256 color VGA while Amiga is limited to 32 colors, suggesting a downconversion.
NBA Live 95
Released for Genesis & SNES in 1994
Released for PC in 1995
NBA Live 96
Released for Genesis on 1995
Released for PC & SNES 1995-1996
Released for PlayStation on March 1996
There's conflicting information about the releases. Mobygames says that the PC and SNES versions were developed by Hitmen Productions and released in 1996. Wikipedia says the PC version was developed by EA Canada and both were released in 1995.
There two appear to be two distinct version categories here, anyway. There's the 16-bit Genesis/SNES versions which use isometric graphics, and the DOS/PlayStation versions which use the 3D Virtual Stadium engine (but with sprites for players). It is not clear to me which one was developed first, but I have two possible narratives.
If we go by Mobygames, then my best guess is EA developed the Genesis and PS1 versions internally, and Hitmen Productions ported them to SNES and PC, respectively.
Wikipedia's releases, however, say that Hitmen Productions did the 16-bit versions while EA Canada did the 32-bit versions. If this is the case, then I think they should be regarded as different games.
NBA Live 97
Released for PS1 & Saturn in October/November 1996
Released for DOS/Windows, Genesis, & SNES in 1996
Once again, release information is conflicting, but sources are agreed that the Genesis & SNES versions were externally developed, as was the Saturn version.
It seems likely to me that the lead platform was either PC or PS1. Mobygames says both were internal EA productions while Wikipedia says the PS1 version was done by EA Canada.
NHL 98
First released for PS1 & PC in September 1997
Released for Genesis & SNES in 1997Ported to Sega Saturn in November 1997
Select chronology:
Title | Date | Contemporary ports |
Pinball Construction Set | 1982-11 | 1983 ports to Atari & C64 |
Hard Hat Mack | 1983-10 | Same-quarter ports to Atari & C64 1984 ports to Amstrad CPC & PC |
One-on-One | 1983 | 1984 ports to Atari, C64, & PC |
Will Harvey's Music Construction Set | 1984 | Same-year ports to Atari, C64, & PC |
Amnesia | 1986-8 | Same-year port to PC 1987 port to C64 |
Title | Lead platform | Date | Contemporary ports |
Starflight | DOS | 8/15/1986 |
|
Chuck Yeager's Advanced Flight Simulator | ??? | 1987-6 | Same-year releases on C64 & PC Same-year port to Apple II 1988 releases on Macintosh & PC-98 |
Skate or Die | Commodore 64 | 1987-11 | 1988 ports to Apple IIgs & PC |
Will Harvey's Zany Golf | Apple IIgs | 1988-10 | Same-quarter ports to Amiga & PC 1989 port to Atari ST |
Jordan vs Bird: One on One | ??? | 1988-12 | Same-year releases on C64 & PC 1989 port to NES |
Kings of the Beach | DOS | 1989-3 | Same-year ports to C64 & NES |
688 Attack Sub | DOS | 1989-4 | 1990 port to Amiga |
Lakers versus Celtics and the NBA Playoffs | DOS | 1989-9 |
|
Budokan: The Martial Spirit | DOS | 1989-11 | Same-quarter port to Amiga 1990 port to Genesis |
Starflight 2: Trade Routes of the Cloud Nebula | DOS | 1989-12 |
|
Centurion: Defender of Rome | DOS | 5/29/1990 | 1991 ports to Amiga & Genesis |
The Immortal | Apple IIgs | 1990-11 | Same-quarter ports to Amiga, Atari ST, & NES 1991 ports to PC & Genesis |
Ski or Die | ??? | 1990 | Same-year releases on Amiga, C64, & PC Same-year port to NES by Konami |
LHX: Attack Chopper | DOS | 1990 |
|
Chuck Yeager's Air Combat | DOS | 1991 |
|
Title | Lead platform | Date | Contemporary ports |
Road Rash | Genesis | 1991 | 1992 ports to Amiga & Atari ST |
Desert Strike: Return to the Gulf | Genesis | 1992-11 | Same-quarter ports to Sega Master System & SNES 1993 ports to Amiga & Lynx |
Road Rash II | Genesis | 1992 |
|
Jungle Strike | Genesis | 12/17/1993 | Same-year port to SNES 1994 ports to Amiga & Amiga CD32 |
Space Hulk | ??? | 1993 | Same-year releases for Amiga & PC |
Urban Strike | Genesis | 1994 | 1995 ports to Game Gear & SNES |
NBA Live 95 | ??? | 1994 | Same-year releases on Genesis & SNES 1995 release for DOS |
Title | Lead platform | Date | Contemporary ports |
Road Rash | 3DO | 1994 | 1995 port to PlayStation |
Space Hulk: Vengeance of the Blood Angels |
3DO | 12/1/1995 | 1996 ports to PC, PlayStation, & Saturn |
NBA Live 96 | ??? | 1995 | 1995 release on Genesis 1996 releases on PC, PlayStation, & SNES |
NBA Live 97 | ??? | 11/1/1996 | Same-year releases on DOS/Windows, Genesis, PlayStation, Saturn, & SNES |
Privateer 2: The Darkening |
DOS | 1996-12 |
|
Nuclear Strike | PlayStation | 8/31/1997 | Same-quarter port to PC |
NHL 98 | ??? | 9/24/1997 | Simultaneous releases on PC & PS1 Same-year releases on Genesis & SNES Same-year port to Saturn |
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