I have the best armor in the game, but thanks to Xanadu's item-experience system, I die in 1-2 hits. And I have the titular endgame weapon Dragon Slayer, but there are basic enemies that it doesn't even scratch. It's not even worth it to try fighting the Red Dragon God.
So of course I tried.![]() |
| That tiny chunk of damage was from a vain Death spell. |
First priority - get comfortable in that Battle Suit. I have to get myself beat up before it will reach its protection potential, but I can't die in the process.
Thankfully, there's a level 9 enemy that can do this for me - the Decaton. They can kill me almost instantly with their corrosion spells, but up close they prefer melee attacks which, when struck from behind, "only" do enough damage to kill me in a few seconds. And I have potions to spare.
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| Say hi to Nordom for me. |
It takes a few, but I get my ultimate armor level up to 63, at which point they basically can't hurt me with melee, though magic is still a killer. Otyugh's are the next step, with a stronger melee ability and no magic, and after letting them punch me in the ass for what must be nearly twenty minutes (and drinking plenty of potions), my armor is at 113.
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| Adepts are real bastards and best fought with an hourglass or demon's ring. |
Second priority is the Dragon Slayer. My penultimate weapon, the Vorpal Blade, is actually way more powerful than the Dragon Slayer. Even without any experience points, it's doing 240,000+ damage per hit, which one-shots almost any non-boss yet encountered. A green Dragon Slayer does about 5,000, if it even does anything at all - some enemies' defense stats are high enough to negate it. Tempting to use the Vorpal Blade, but I've got to train the Dragon Slayer, even if it means fights take forever. The skill points incidentally gained while armor training has improved this somewhat; the Dragon Slayer skill is at 107 already and damage has tripled, but this isn't that impressive against enemies with 150,000+ HP, which are common here.
After exploring the majority of the level, Dragon Slayer skill is over 200, but there are still a few enemies I can't fight with it; Galebduhrs are immobile rock-like enemies who my blade just doesn't scratch, Volts are fragile but quick stingrays whose sting does 500,000 raw damage and OHKO's me even with my armor at its current level, and DarkStalkers are robed swordsmen with spinning blades who I also can't scratch, but they can shred my HP so fast that whatever armor level gained doesn't seem worth it. These enemies are avoided in the hopes that they can be useful to me later.
In one tower room, I encounter a pack of high strength "Varikya" enemies who I can just barely harm. By freezing them in place with an hourglass and hitting them for ultra-low damage, I eventually max out my Dragon Slayer skill.
Afterward, I switch to the Vorpal Weapon and easily clear out the level, but spare one enemy in each dungeon room except for those who are truly too dangerous to be left alive (namely Adepts and Volts) so that I might come back to them for more advanced armor training. In retrospect, I wish I had done this in earlier stages too.
As a side note, this stage has a LOT of locked doors, but after unlocking most of them (and also finding quite a few in the towers), I've still got 131 left. So even though buying more would be prohibitively expensive now, I'm not that worried about running out. There's only one more level to go.
Level 9 map:






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