tag:blogger.com,1999:blog-6264881409789872629.post5135280084414838507..comments2024-03-26T08:44:02.732-04:00Comments on Data Driven Gamer: Game 57: Mystery HouseAhabhttp://www.blogger.com/profile/04131989140638867919noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6264881409789872629.post-83874888965719732402023-11-25T01:06:16.031-05:002023-11-25T01:06:16.031-05:00Joe, whom you didn't find, was in the graveyar...Joe, whom you didn't find, was in the graveyard which is through the gate where you found Sam. The graveyard has six new graves and Joe is, strangely enough, still alive! I always found this bit odd in terms of the narrative. It would have made more sense if he was dead and in/partially in one of the graves. If you "GO GRAVE" you fall in and Joe buries you, game over. You can't take his shovel. <br /><br />The player can kill him with the dagger (haven't tried anything else). If you do so, you can both take the shovel and go into a grave without dying. No idea if the shovel can actually be used for anything.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6264881409789872629.post-32180991652952233762023-11-25T00:56:26.847-05:002023-11-25T00:56:26.847-05:00When my mom and I played this in the early 80'...When my mom and I played this in the early 80's we went through the study and I was surprised when I found out much later that there was actually a use for the sledgehammer! I wondered for literal decades what the point of the hole in the pantry room was for... I think when you try to go in it the game tells you it is bricked up... I agree that moving the cabinet is the hard part of the puzzle.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6264881409789872629.post-25287928215643164542022-10-24T13:47:04.375-04:002022-10-24T13:47:04.375-04:00"...principal is violated almost constantly.&..."...principal is violated almost constantly." Poor man. Those kids are out of control these days. LTGhttps://www.blogger.com/profile/17100272855476421612noreply@blogger.comtag:blogger.com,1999:blog-6264881409789872629.post-76740271940655933882020-04-24T13:48:19.135-04:002020-04-24T13:48:19.135-04:00Those Japanese illustrations are indeed a thing of...Those Japanese illustrations are indeed a thing of beauty!Rowan Lipkovitshttps://www.blogger.com/profile/08691096685515251681noreply@blogger.comtag:blogger.com,1999:blog-6264881409789872629.post-51925804090412754412019-11-04T13:34:48.570-05:002019-11-04T13:34:48.570-05:00Apparently, there were two ways to get into the ba...Apparently, there were two ways to get into the basement here. I took the same path you did (through the wall with the picture), but you can move the cabinet in the kitchen and then break the wall behind it. The latter method was actually hinted at in contemporary advertisments for the game: http://www.lainenooney.com/blog/archives/11-2013, though it seems to me the difficult part of that puzzle was not the wall-smashing, but figuring out you needed to move the cabinet.RetroAnalysthttps://www.blogger.com/profile/10633021712932756737noreply@blogger.comtag:blogger.com,1999:blog-6264881409789872629.post-77289356608748608762019-04-23T04:44:57.756-04:002019-04-23T04:44:57.756-04:00"Ok, what is it with early home computer adve..."Ok, what is it with early home computer adventure games calling the game “Adventure” in the ingame instructions?"<br />From how I understand it, back in the day "Adventure" was thought of as a game much like "Dungeons & Dragons" was thought of as a game. So instead of Colossal Cave Adventure, Adventureland, Zork, Mystery House etc being thought of as "different games", they were just considered different scenarios of "Adventure". It makes sense if you think about it - they all played pretty much the same, just with different things to do and interact with.<br />So when instructions and magazines and such talk refer to a game as "Adventure", they're really referring to the genre as a whole, they're just treating the entire genre as one game.Batmannoreply@blogger.com